Wisp & Wight Lampworks: a wrought-iron hanging sign, a rook made of lamp smoke carrying a lit lantern.
Brineholme Point at dusk. A stone tower dated 1879 stands on black rock, its lamp lit and its beam reaching into the fog. A plate on the wall says the station was decommissioned in 1998 and is still burning. One cottage window is lit. Nobody is on the dock.

Coming to Steam Spring 2027

Brineholme

A photorealistic puzzle-box mystery in six Watches. Inherit the cottage. Take the keeper’s job. Find the nine names the sea was made to forget.

The keeper's cottage on the spit: slate roof, two lit windows, a flagstone path running on into fog, and far off a single thread of light.

The premise, as it reaches you

Dear Keeper,

You will not remember your great-uncle. He saw to that. He has left you the cottage at Brineholme Point, the boathouse, the dock, and the light, upon one condition set down in his own hand: that you live there and keep the Watches, every night from the first of November until the spring relief boat, without one missed.

The light was decommissioned in 1998. You will find it burning.

The cottage is provisioned and the oil is good. The logbook on the desk has already been filled in for tonight. I am told the handwriting is yours.

The boat leaves the quay at four. It will not wait.

Yours faithfully,
T. Harrow, Solicitor

Gallery

The Station

One place, deepened across six Watches. You learn it the way a keeper does, so when something in it is wrong, you feel it before you understand it.

Watch 5, The Model Village, and Watch 6, The Light Itself: stills in production.

How the Watches are kept

  1. The lid of a sea chest, close: brass dials, sliding bolts, small gears, and a keyhole, crusted with salt and verdigris and lit from one side.

    Things that open

    Chests, boats, machines, and models the keepers built to be searched and found empty. Every lock had a day job first: a tide table, a light character, a hymn number.

  2. An open logbook and bundles of old letters under a storm lantern.

    Paper that lies

    Old letters, newspapers, service slips. They are the story and they are the evidence, and when one of them is false, somebody wrote it that way and somebody gained by it.

  3. On a wet workbench: a small brass lantern, lit, with a hand mirror, a magnifying glass, and coiled rope.

    Tools you earn

    A light, a mirror, a magnifying glass. Each does an ordinary job first. Then each shows you something the eye alone can’t, and stays in the drawer for every Watch after.

From the Keeper’s Book

Boat returned before I woke. I did not ask who rowed her.

Tomorrow's entry in the log, already written

Where the game stands

Release
Coming to Steam, spring 2027
Platform
PC
Its own site
brineholme.com: the station, the Watches, and pages of the keeper’s book
Shape
Six Watches, one puzzle-box at the heart of each
Today
Release 1 is complete in playable form. The full art pass is underway.

The Keeper’s List

First word when the Steam pages open.

The occasional page from the keeper’s log, and nothing else. Keepers do not spam; the light is work enough.